During the Wasting Space project one of my responsibilities was creating our leaderboard. It needed to be persistent across multiple plays of the game, it
The Rythe game engine (formerly Legion, new logo does not exist yet) is a C++17 data oriented game engine which aims to be completely modular,
For the final project of my 2nd year in the CMGT(Creative Media and Game Technologies) study program, myself and 7 of my peers designed and
During the 3rd quarter of my second year in the CMGT(Creative Media and Game Technologies) study program, myself and 5 other students spent 3 weeks
For one of my solo school projects in my third year of university I decided to try and create a particle system for the Rythe